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diff --git a/blog/vaporwave-vs-outrun/index.org b/blog/vaporwave-vs-outrun/index.org new file mode 100644 index 0000000..e268a3d --- /dev/null +++ b/blog/vaporwave-vs-outrun/index.org @@ -0,0 +1,124 @@ +#+title: Vaporwave vs Outrun +#+date: 2021-03-28 +#+description: Learn the differences between the vaporwave and Outrun aesthetics. +#+filetags: :personal: + +* Overview +When it comes to an aesthetic that originated primarily online, there +tends to be a lot of confusion around what falls into each specific +genre. This post discusses Vaporwave and Outrun, which have become +almost synonymous in the minds of those online who aren't hardcore into +these genres of media. More specifically, Outrun is largely an unknown +term while all aesthetics in these two genres are usually attributed to +Vaporwave. For example, take a look at the image search results for +Vaporwave: the results include *a lot** of Outrun-themed images. You'll +find a similar trend almost everywhere. + +#+caption: Vaporwave Search Results +[[https://img.cleberg.net/blog/20210328-vaporwave-vs-outrun/vaporwave-search-results.png]] + +* Vaporwave +#+caption: Macintosh Plus Album Cover +[[https://img.cleberg.net/blog/20210328-vaporwave-vs-outrun/macintosh-plus.png]] + +Okay, so what is Vaporwave? I'm going to just copy-and-paste some +general info from the Wikipedia article on +[[https://en.wikipedia.org/wiki/Vaporwave][Vaporwave]], so that I'm not +repeating everything you can already search for online: + +#+begin_quote +Vaporwave is a microgenre of electronic music, a visual art style, and +an Internet meme that emerged in the early 2010s. It is defined partly +by its slowed-down, chopped and screwed samples of smooth jazz, +elevator, R&B, and lounge music from the 1980s and 1990s. The +surrounding subculture is sometimes associated with an ambiguous or +satirical take on consumer capitalism and pop culture, and tends to be +characterized by a nostalgic or surrealist engagement with the popular +entertainment, technology and advertising of previous decades. Visually, +it incorporates early Internet imagery, late 1990s web design, glitch +art, anime, 3D-rendered objects, and cyberpunk tropes in its cover +artwork and music videos. +#+end_quote + +This is an excellent summary, and it helps address my point here: there +are specific aspects that make Vaporwave unique: + +** Time Frame +The time frame for references, logos, etc. focuses mostly on the 1990s +in Vaporwave. You'll see old school Pepsi logos, Microsoft 95 screens, +tropical plants, classic marble sculptures, and many references from +Japan's influence in the 90s. + +** Art +The color scheme is generally a soft, light palette that uses pastel +colors. The backdrop will often be in a light-pink or teal blue. + +** Music +The musical genre of Vaporwave incorporates soft tunes, lounge music, +and sound effects that will make the listener reminisce of the 90s. The +sounds of the genre are generally slower-paced and calming. The major +breakthrough artist for Vaporwave was +[[https://en.wikipedia.org/wiki/Vektroid][Macintosh Plus]], who released +the album +[[https://archive.org/details/MACINTOSHPLUS-FLORALSHOPPE_complete][Floral +Shoppe]] in 2011. Another more recent example is the artist +[[https://sadbert.bandcamp.com/][sadbert]], whose latest album +incorporates the upbeat tones of the 1999 Dilbert TV series. + +Notice that Vaporwave doesn't include things like racing cars, +futuristic technology, chrome, or the deep orange/purple color scheme. +Vaporwave is a focus on the idyllic state of the world when technology +was becoming common in households, a reality that we have already +experienced. Focus on the most aesthetically-pleasing parts of that past +is a large part of Vaporwave. + +* Outrun +#+caption: Outrun +[[https://img.cleberg.net/blog/20210328-vaporwave-vs-outrun/outrun.png]] + +Now, let's get to Outrun. This one is a little trickier since the genre +has largely been lumped under the Vaporwave title for so long. However, +it stems from the [[https://en.wikipedia.org/wiki/Synthwave][Synthwave]] +music genre and is likely named after the 1986 racer game, +[[https://en.wikipedia.org/wiki/Out_Run][Out Run]]. + +** Time Frame +Outrun can be thought of as a retro-futuristic aesthetic born from the +1980s. + +** Art +The color scheme uses a very dark color palette with the main colors +being deep oranges, blues, and purples. Red edges are common around +objects in Outrun art. The background of the Outrun aesthetic is almost +always a neon grid like you'd expect to see in Tron or a 1980s arcade +machine. + +Classic sports cars, chrome robots, computer generated graphics and +fonts, and the occasional use of rain or palm trees can be found in +Outrun art. + +** Music +This aesthetic has a more aggressive and fast-paced style of music, +which tends to match the subject of the art in this aesthetic. + +Outrun enthusiasts love what people in the 1980s thought the future +would look like. Take a look at a common video game discussed in Outrun +circles, Far Cry 3: Blood Dragon: + +#+caption: Fry Cry 3: Blood Dragon +[[https://img.cleberg.net/blog/20210328-vaporwave-vs-outrun/far-cry.png]] + +Another example that doesn't force the color scheme as hard as some +online art does is Kung Fury: + +#+caption: Kung Fury +[[https://img.cleberg.net/blog/20210328-vaporwave-vs-outrun/kung-fury.png]] + +#+caption: Kung Fury Hacker Scene +[[https://img.cleberg.net/blog/20210328-vaporwave-vs-outrun/kung-fury-hacker.png]] + +* Conclusion +While Vaporwave and Outrun share similarities, they are two distinct +aesthetics with many important distinctions. Someone who enjoys one may +not necessarily enjoy the other, so it's important to make sure we +properly describe the aesthetic we're looking for. |