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author | Christian Cleberg <hello@cleberg.net> | 2024-03-04 22:34:28 -0600 |
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committer | Christian Cleberg <hello@cleberg.net> | 2024-03-04 22:34:28 -0600 |
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diff --git a/content/blog/2021-03-28-vaporwave-vs-outrun.md b/content/blog/2021-03-28-vaporwave-vs-outrun.md deleted file mode 100644 index 1bbb6d3..0000000 --- a/content/blog/2021-03-28-vaporwave-vs-outrun.md +++ /dev/null @@ -1,130 +0,0 @@ -+++ -date = 2021-03-28 -title = "Vaporwave vs Outrun" -description = "Learn the differences between the vaporwave and Outrun aesthetics." -+++ - -## Overview - -When it comes to an aesthetic that originated primarily online, there -tends to be a lot of confusion around what falls into each specific -genre. This post discusses Vaporwave and Outrun, which have become -almost synonymous in the minds of those online who aren't hardcore into -these genres of media. More specifically, Outrun is largely an unknown -term while all aesthetics in these two genres are usually attributed to -Vaporwave. For example, take a look at the image search results for -Vaporwave: the results include **a lot** of Outrun-themed images. -You'll find a similar trend almost everywhere. - - - -## Vaporwave - - - -Okay, so what is Vaporwave? I'm going to just copy-and-paste some -general info from the Wikipedia article on -[Vaporwave](https://en.wikipedia.org/wiki/Vaporwave), so that I'm not -repeating everything you can already search for online: - -> Vaporwave is a microgenre of electronic music, a visual art style, and -> an Internet meme that emerged in the early 2010s. It is defined partly -> by its slowed-down, chopped and screwed samples of smooth jazz, -> elevator, R&B, and lounge music from the 1980s and 1990s. The -> surrounding subculture is sometimes associated with an ambiguous or -> satirical take on consumer capitalism and pop culture, and tends to be -> characterized by a nostalgic or surrealist engagement with the popular -> entertainment, technology and advertising of previous decades. -> Visually, it incorporates early Internet imagery, late 1990s web -> design, glitch art, anime, 3D-rendered objects, and cyberpunk tropes -> in its cover artwork and music videos. - -This is an excellent summary, and it helps address my point here: there -are specific aspects that make Vaporwave unique: - -### Time Frame - -The time frame for references, logos, etc. focuses mostly on the 1990s -in Vaporwave. You'll see old school Pepsi logos, Microsoft 95 screens, -tropical plants, classic marble sculptures, and many references from -Japan's influence in the 90s. - -### Art - -The color scheme is generally a soft, light palette that uses pastel -colors. The backdrop will often be in a light-pink or teal blue. - -### Music - -The musical genre of Vaporwave incorporates soft tunes, lounge music, -and sound effects that will make the listener reminisce of the 90s. The -sounds of the genre are generally slower-paced and calming. The major -breakthrough artist for Vaporwave was [Macintosh -Plus](https://en.wikipedia.org/wiki/Vektroid), who released the album -[Floral -Shoppe](https://archive.org/details/MACINTOSHPLUS-FLORALSHOPPE_complete) -in 2011. Another more recent example is the artist -[sadbert](https://sadbert.bandcamp.com/), whose latest album -incorporates the upbeat tones of the 1999 Dilbert TV series. - -Notice that Vaporwave doesn't include things like racing cars, -futuristic technology, chrome, or the deep orange/purple color scheme. -Vaporwave is a focus on the idyllic state of the world when technology -was becoming common in households, a reality that we have already -experienced. Focus on the most aesthetically-pleasing parts of that past -is a large part of Vaporwave. - -## Outrun - - - -Now, let's get to Outrun. This one is a little trickier since the genre -has largely been lumped under the Vaporwave title for so long. However, -it stems from the [Synthwave](https://en.wikipedia.org/wiki/Synthwave) -music genre and is likely named after the 1986 racer game, [Out -Run](https://en.wikipedia.org/wiki/Out_Run). - -### Time Frame - -Outrun can be thought of as a retro-futuristic aesthetic born from the -1980s. - -### Art - -The color scheme uses a very dark color palette with the main colors -being deep oranges, blues, and purples. Red edges are common around -objects in Outrun art. The background of the Outrun aesthetic is almost -always a neon grid like you'd expect to see in Tron or a 1980s arcade -machine. - -Classic sports cars, chrome robots, computer generated graphics and -fonts, and the occasional use of rain or palm trees can be found in -Outrun art. - -### Music - -This aesthetic has a more aggressive and fast-paced style of music, -which tends to match the subject of the art in this aesthetic. - -Outrun enthusiasts love what people in the 1980s thought the future -would look like. Take a look at a common video game discussed in Outrun -circles, Far Cry 3: Blood Dragon: - - - -Another example that doesn't force the color scheme as hard as some -online art does is Kung Fury: - - - - - -## Conclusion - -While Vaporwave and Outrun share similarities, they are two distinct -aesthetics with many important distinctions. Someone who enjoys one may -not necessarily enjoy the other, so it's important to make sure we -properly describe the aesthetic we're looking for. |