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authorChristian Cleberg <hello@cleberg.net>2024-03-04 22:34:28 -0600
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-date = 2021-03-28
-title = "Vaporwave vs Outrun"
-description = "Learn the differences between the vaporwave and Outrun aesthetics."
-+++
-
-## Overview
-
-When it comes to an aesthetic that originated primarily online, there
-tends to be a lot of confusion around what falls into each specific
-genre. This post discusses Vaporwave and Outrun, which have become
-almost synonymous in the minds of those online who aren't hardcore into
-these genres of media. More specifically, Outrun is largely an unknown
-term while all aesthetics in these two genres are usually attributed to
-Vaporwave. For example, take a look at the image search results for
-Vaporwave: the results include **a lot** of Outrun-themed images.
-You'll find a similar trend almost everywhere.
-
-![Vaporwave Search Results](https://img.cleberg.net/blog/20210328-vaporwave-vs-outrun/vaporwave-search-results.png)
-
-## Vaporwave
-
-![Macintosh Plus Album Cover](https://img.cleberg.net/blog/20210328-vaporwave-vs-outrun/macintosh-plus.png)
-
-Okay, so what is Vaporwave? I'm going to just copy-and-paste some
-general info from the Wikipedia article on
-[Vaporwave](https://en.wikipedia.org/wiki/Vaporwave), so that I'm not
-repeating everything you can already search for online:
-
-> Vaporwave is a microgenre of electronic music, a visual art style, and
-> an Internet meme that emerged in the early 2010s. It is defined partly
-> by its slowed-down, chopped and screwed samples of smooth jazz,
-> elevator, R&B, and lounge music from the 1980s and 1990s. The
-> surrounding subculture is sometimes associated with an ambiguous or
-> satirical take on consumer capitalism and pop culture, and tends to be
-> characterized by a nostalgic or surrealist engagement with the popular
-> entertainment, technology and advertising of previous decades.
-> Visually, it incorporates early Internet imagery, late 1990s web
-> design, glitch art, anime, 3D-rendered objects, and cyberpunk tropes
-> in its cover artwork and music videos.
-
-This is an excellent summary, and it helps address my point here: there
-are specific aspects that make Vaporwave unique:
-
-### Time Frame
-
-The time frame for references, logos, etc. focuses mostly on the 1990s
-in Vaporwave. You'll see old school Pepsi logos, Microsoft 95 screens,
-tropical plants, classic marble sculptures, and many references from
-Japan's influence in the 90s.
-
-### Art
-
-The color scheme is generally a soft, light palette that uses pastel
-colors. The backdrop will often be in a light-pink or teal blue.
-
-### Music
-
-The musical genre of Vaporwave incorporates soft tunes, lounge music,
-and sound effects that will make the listener reminisce of the 90s. The
-sounds of the genre are generally slower-paced and calming. The major
-breakthrough artist for Vaporwave was [Macintosh
-Plus](https://en.wikipedia.org/wiki/Vektroid), who released the album
-[Floral
-Shoppe](https://archive.org/details/MACINTOSHPLUS-FLORALSHOPPE_complete)
-in 2011. Another more recent example is the artist
-[sadbert](https://sadbert.bandcamp.com/), whose latest album
-incorporates the upbeat tones of the 1999 Dilbert TV series.
-
-Notice that Vaporwave doesn't include things like racing cars,
-futuristic technology, chrome, or the deep orange/purple color scheme.
-Vaporwave is a focus on the idyllic state of the world when technology
-was becoming common in households, a reality that we have already
-experienced. Focus on the most aesthetically-pleasing parts of that past
-is a large part of Vaporwave.
-
-## Outrun
-
-![Outrun](https://img.cleberg.net/blog/20210328-vaporwave-vs-outrun/outrun.png)
-
-Now, let's get to Outrun. This one is a little trickier since the genre
-has largely been lumped under the Vaporwave title for so long. However,
-it stems from the [Synthwave](https://en.wikipedia.org/wiki/Synthwave)
-music genre and is likely named after the 1986 racer game, [Out
-Run](https://en.wikipedia.org/wiki/Out_Run).
-
-### Time Frame
-
-Outrun can be thought of as a retro-futuristic aesthetic born from the
-1980s.
-
-### Art
-
-The color scheme uses a very dark color palette with the main colors
-being deep oranges, blues, and purples. Red edges are common around
-objects in Outrun art. The background of the Outrun aesthetic is almost
-always a neon grid like you'd expect to see in Tron or a 1980s arcade
-machine.
-
-Classic sports cars, chrome robots, computer generated graphics and
-fonts, and the occasional use of rain or palm trees can be found in
-Outrun art.
-
-### Music
-
-This aesthetic has a more aggressive and fast-paced style of music,
-which tends to match the subject of the art in this aesthetic.
-
-Outrun enthusiasts love what people in the 1980s thought the future
-would look like. Take a look at a common video game discussed in Outrun
-circles, Far Cry 3: Blood Dragon:
-
-![Fry Cry 3: Blood
-Dragon](https://img.cleberg.net/blog/20210328-vaporwave-vs-outrun/far-cry.png)
-
-Another example that doesn't force the color scheme as hard as some
-online art does is Kung Fury:
-
-![Kung
-Fury](https://img.cleberg.net/blog/20210328-vaporwave-vs-outrun/kung-fury.png)
-
-![Kung Fury Hacker
-Scene](https://img.cleberg.net/blog/20210328-vaporwave-vs-outrun/kung-fury-hacker.png)
-
-## Conclusion
-
-While Vaporwave and Outrun share similarities, they are two distinct
-aesthetics with many important distinctions. Someone who enjoys one may
-not necessarily enjoy the other, so it's important to make sure we
-properly describe the aesthetic we're looking for.