aboutsummaryrefslogtreecommitdiff
path: root/content/blog/2021-03-28-vaporwave-vs-outrun.md
blob: 1bbb6d3929b5c5cfb92d54f236f85c2db669fecb (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
+++
date = 2021-03-28
title = "Vaporwave vs Outrun"
description = "Learn the differences between the vaporwave and Outrun aesthetics."
+++

## Overview

When it comes to an aesthetic that originated primarily online, there
tends to be a lot of confusion around what falls into each specific
genre. This post discusses Vaporwave and Outrun, which have become
almost synonymous in the minds of those online who aren't hardcore into
these genres of media. More specifically, Outrun is largely an unknown
term while all aesthetics in these two genres are usually attributed to
Vaporwave. For example, take a look at the image search results for
Vaporwave: the results include **a lot** of Outrun-themed images.
You'll find a similar trend almost everywhere.

![Vaporwave Search Results](https://img.cleberg.net/blog/20210328-vaporwave-vs-outrun/vaporwave-search-results.png)

## Vaporwave

![Macintosh Plus Album Cover](https://img.cleberg.net/blog/20210328-vaporwave-vs-outrun/macintosh-plus.png)

Okay, so what is Vaporwave? I'm going to just copy-and-paste some
general info from the Wikipedia article on
[Vaporwave](https://en.wikipedia.org/wiki/Vaporwave), so that I'm not
repeating everything you can already search for online:

> Vaporwave is a microgenre of electronic music, a visual art style, and
> an Internet meme that emerged in the early 2010s. It is defined partly
> by its slowed-down, chopped and screwed samples of smooth jazz,
> elevator, R&B, and lounge music from the 1980s and 1990s. The
> surrounding subculture is sometimes associated with an ambiguous or
> satirical take on consumer capitalism and pop culture, and tends to be
> characterized by a nostalgic or surrealist engagement with the popular
> entertainment, technology and advertising of previous decades.
> Visually, it incorporates early Internet imagery, late 1990s web
> design, glitch art, anime, 3D-rendered objects, and cyberpunk tropes
> in its cover artwork and music videos.

This is an excellent summary, and it helps address my point here: there
are specific aspects that make Vaporwave unique:

### Time Frame

The time frame for references, logos, etc. focuses mostly on the 1990s
in Vaporwave. You'll see old school Pepsi logos, Microsoft 95 screens,
tropical plants, classic marble sculptures, and many references from
Japan's influence in the 90s.

### Art

The color scheme is generally a soft, light palette that uses pastel
colors. The backdrop will often be in a light-pink or teal blue.

### Music

The musical genre of Vaporwave incorporates soft tunes, lounge music,
and sound effects that will make the listener reminisce of the 90s. The
sounds of the genre are generally slower-paced and calming. The major
breakthrough artist for Vaporwave was [Macintosh
Plus](https://en.wikipedia.org/wiki/Vektroid), who released the album
[Floral
Shoppe](https://archive.org/details/MACINTOSHPLUS-FLORALSHOPPE_complete)
in 2011. Another more recent example is the artist
[sadbert](https://sadbert.bandcamp.com/), whose latest album
incorporates the upbeat tones of the 1999 Dilbert TV series.

Notice that Vaporwave doesn't include things like racing cars,
futuristic technology, chrome, or the deep orange/purple color scheme.
Vaporwave is a focus on the idyllic state of the world when technology
was becoming common in households, a reality that we have already
experienced. Focus on the most aesthetically-pleasing parts of that past
is a large part of Vaporwave.

## Outrun

![Outrun](https://img.cleberg.net/blog/20210328-vaporwave-vs-outrun/outrun.png)

Now, let's get to Outrun. This one is a little trickier since the genre
has largely been lumped under the Vaporwave title for so long. However,
it stems from the [Synthwave](https://en.wikipedia.org/wiki/Synthwave)
music genre and is likely named after the 1986 racer game, [Out
Run](https://en.wikipedia.org/wiki/Out_Run).

### Time Frame

Outrun can be thought of as a retro-futuristic aesthetic born from the
1980s.

### Art

The color scheme uses a very dark color palette with the main colors
being deep oranges, blues, and purples. Red edges are common around
objects in Outrun art. The background of the Outrun aesthetic is almost
always a neon grid like you'd expect to see in Tron or a 1980s arcade
machine.

Classic sports cars, chrome robots, computer generated graphics and
fonts, and the occasional use of rain or palm trees can be found in
Outrun art.

### Music

This aesthetic has a more aggressive and fast-paced style of music,
which tends to match the subject of the art in this aesthetic.

Outrun enthusiasts love what people in the 1980s thought the future
would look like. Take a look at a common video game discussed in Outrun
circles, Far Cry 3: Blood Dragon:

![Fry Cry 3: Blood
Dragon](https://img.cleberg.net/blog/20210328-vaporwave-vs-outrun/far-cry.png)

Another example that doesn't force the color scheme as hard as some
online art does is Kung Fury:

![Kung
Fury](https://img.cleberg.net/blog/20210328-vaporwave-vs-outrun/kung-fury.png)

![Kung Fury Hacker
Scene](https://img.cleberg.net/blog/20210328-vaporwave-vs-outrun/kung-fury-hacker.png)

## Conclusion

While Vaporwave and Outrun share similarities, they are two distinct
aesthetics with many important distinctions. Someone who enjoys one may
not necessarily enjoy the other, so it's important to make sure we
properly describe the aesthetic we're looking for.